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Graphic Novels (68 series)

Felix and Calcite

Artur Laperla, creator of the hit Super Potato series, presents a new set of laugh-out-loud adventures perfect for first-time readers of graphic novels. When Felix discovers a tunnel in his toy chest, he finds a land of trolls and a new best friend: Calcite! Felix learns that trolls are named after their favourite rocks, love munching on their favourite snacks (also rocks), and have really runny noses. Together, Felix and Calcite will encounter confused gnomes, cranky giants, talking frogs, and

Fossils Uncovered! (Bear Claw Books)

In this graphic narrative nonfiction series, readers follow paleontologists and fossil hunters as they discover ancient dinosaurs and other fossils. Each book explores dinosaur fossil sites around the world. Perfect for reluctant readers, budding scientists, and dinosaur enthusiasts. Backmatter information includes more about other prehistoric animals and the job of paleontologists.

Game for Adventure

Aimed at developing readers, these wordless graphic novels feature lovable characters and fun fantasy takes on classic children’s games. The books feature a diverse range of lead characters, humorous story lines, positive messages, and crisp, colourful artwork. This series makes for a great introduction to graphic novels and serves as an excellent visual literacy tool.

Glorious Wrestling Alliance: Ultimate Championship Edition

Step into the ring at Glorious Wrestling Alliance, the universe's least-professional wrestling company. Collected in colossal full color for the first time, this hilarious love letter to pro wrestling covers identity, anxiety, and leg drops.

Golden Boys: The Winnipeg Falcons of 1920  

In 1920, hockey teams across Canada played for the privilege to represent their country at the Olympics. In the end, one team remained standing the Winnipeg Falcons, a small group of unknown superstars. Comprised of players of Icelandic descent, the Falcons experienced considerable prejudice from the other Canadian hockey teams, yet easily defeated them before going on to compete in the Olympics. Overseas, their incredible talents were finally recognized when the Falcons made Canada the first co

Graphic Prehistoric Animals

Millions of years ago, strange, giant animals roamed the planet. They fought for food, shelter, and water. In a graphic novel format, these books are perfect for reluctant readers and visual literacy practice, as they tell the stories of prehistoric animals and their incredible fights for survival.

Graphic Science Biographies

Explore the lives of scientists who changed how people see the world. The books follow famous scientists from their childhoods onward, inspiring young readers to value of their own curiosity and creativity. The storylines examine the pivotal moments of scientific breakthroughs, as well as how competition, feuds, and the events of the time affected the scientists' work. Author and cartoonist Jordi Bayarri also reveals surprising events in the scientists' lives, such as Marie Curie's medical work

Graphic Short Stories

From tales of scary ghosts and mysterious aliens to the use of precise forensic science, the books in this set are sure to fascinate and entertain readers of all ages. Mythology and cryptids are high-interest topics, but the factual stories of defying death and investigating crimes are sure to raise goosebumps as well! The detailed illustrations were expertly created to match the dramatic narratives that play out inside these eye-catching volumes.

Greek Mythology (Graphic Planet)

That's his Achilles heel. It felt like I was lost in a labyrinth! She has the weight of the world on her shoulders. You opened a real Pandora's box with that move! We're all familiar with these idioms. But where did they come from? Find out with this beautifully illustrated series. Each title tells the tale of a popular Greek myth, a perfect guides on the quest for knowledge! Aligned to Common Core standards and correlated to state standards.

Hammer

Stud is a 14-year-old boy with the unusual ability to turn his hands into hammers. With a father who often abandons him to go on expeditions, Stud fends for himself while trying to achieve the goal his father has told him is the most important in life: to make a true friend. Unfortunately, the other kids in his town shun him for being weird, so he goes on his own adventures and finds true friends along the way.