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Told through exuberant rhyme, a group of children shows the step-by-step process of how America's favourite snack comes about. Beginning with the planting of seeds, the cycle moves through the caretaking of the plant (watering and weeding), all the way to its harvest. Finally, it's time to shuck, then pop the kernels, and enjoy the finished product! Complete with back matter that includes scientific facts and activities, Let's Pop, Pop, Popcorn! offers a fun introduction to the process of creating popcorn.
A perfectly age-appropriate introduction to reading informational text, the Let's Race series brings the excitement of vehicles and racing to kids just learning to read. Up-close action photographs, carefully levelled text, and controlled vocabularyprovide reading practice about ôreal stuffö for emergent readers.
Let's Roll provides a high-interest look at the world's most exciting vehicles. Each book examines the history of the vehicle, an engaging description of the vehicle's most important parts, and the technology behind the vehicle. Vehicle enthusiasts are sure to be thrilled by this high-octane series.
Let's Roll provides a high-interest look at the world's most exciting vehicles. Each book examines the history of the vehicle, an engaging description of the vehicle's most important parts, and the technology behind the vehicle. Vehicle enthusiasts are sure to be thrilled by this high-octane series.
A girl and her dog decide to swap places for the day. She stays at home and naps and plays all morning. The dog goes to school and paints and learns with his classmates. Everything goes well, until it's time to eat. The girl doesn't like the smell or taste of dog food and the dog doesn't want people food. If that wasn't bad enough, they both have to go to the bathroom. Will the girl go outside in the bushes? Will the dog use the toilet? Or will this be their breaking point?
Everyone has conflicts now and then. Readers will learn how to solve conflicts with help from their friends on Sesame Street!
This simple series introduces emergent readers to the ins and outs of weather, from what sunlight does to what a weather forecast is. Vibrant photos directly match the text on each page, and curricular features such as chapter headings and photo captions help kids learn about weather in a fun and useful way.
One special rite of passage in childhood is the loss of the first baby tooth. For many children it's an exhilarating time, while for others the trauma of the first "gap" is cause for mortification. And the journey of losing those baby teeth is nota speedy one--it lasts for nearly six years! In Letters From My Tooth Fairy, Natalie and her devoted tooth fairy exchange letters, asking and answering questions about some of childhood's most important moments. From the loss of her first tooth as a first grader to losing her last two baby teeth as a confident eleven-year-old, Natalie's early milestones, including bad school pictures and best friend troubles, are lovingly told through this epistolary relationship. Readers of all ages--those with baby teeth and those years beyond--will cheer for Natalie as she experiences the highs and lows of this time of life. Energetic, colourful artwork perfectly captures the magic of this toothsome tale, making us all wish for our very own tooth fairy.
Astronaut Clayton Anderson spent 152 days in space aboard the International Space Station and while he didn't mail dozens of letters back to Earth (they would have burned up on reentry), imagine if he did! These letters from space are full of weird science, wild facts, and outrageous true stories from life in space, complete with hysterical illustrations from Susan Batori. Backmatter includes even more interesting information on space, astronauts, and living among the stars.
What would you do if you woke up inside a video game you've never played? In the distant future, a shady gaming corporation has chosen teenage gamers to live in one of their thousand newly created virtual reality worlds. The teenagers are to test the game for glitches before it's released to the general public. Although these games fall into classic genres, the gamers know nothing about them. They soon learn the most important rule: Win the game, or be trapped in the virtual world forever.