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The world gets its food primarily through farming, fishing, and the raising of livestock. But as global population grows, environmental changes occur, and people worldwide become concerned about their own health and the health of the planet, a revolution is taking place. The Future of Food: New Ideas About Eating explores changing views of food and food production. Topics covered include sustainable agriculture, meat alternatives, and genetic engineering.

This series explores what lies ahead for solar, wind, biofuels, and other forms of renewable energy. Also included are topics that dominate public discourse including cost, environmental impact, practicality when measured against fossil fuels, and the role of government in renewable energy’s future.

Bold, new technological marvels in nanotechnology, 3D Printing, artificial intelligence, and other areas are likely to make for a fascinating future. The Future of Technology series explores what lies ahead as scientists, engineers, and others seek to develop the technologies that will, in all likelihood, alter the future course of human civilization.

When we think of the future, we imagine hover boards and holograms-but what kinds of technology will we actually have in the future? Explore how communication, entertainment, medicine, cities, food, and transportation are changing with the help of cutting-edge technology.

A lonely bear who lives in a magical tree provides shelter for countless animals in his fuzzy, furry hat as they all withstand a deluge and become forever friends.

According to Roman legend, what famous twins were raised by a she-wolf? Who wrote the epic poem, The Aeneaid? What famous leader brought law and stability, yet was stabbed to death by a group of senators? Life in ancient Rome was certainly not for the faint of heart! In G is for Gladiator: An Ancient Rome Alphabet, readers are given an A-Z introduction to ancient Rome, including its social, political, and civil customs and practices. Husband-and-wife writing team Debbie and Michael Shoulders explore topics such as Roman law, architecture, mythology, and of course, the ultimate "fight club" (gladiatorial combat). From the relaxed surroundings of the public baths to the rigid codes of the military legions, Rome's ancient civilization is unveiled. Colorful, entertaining artwork from Victor Juhasz, the illustrator of Z is for Zeus: A Greek Mythology Alphabet, brings it all to vivid life.

When Tom visits an art gallery with his grandma, he wanders into a side room and discovers a very special exhibition indeed. One by one, the cats in the paintings come to life and follow him as he views all the pictures, until a large and scary cat makes them all rush back to the safety of their own frames.

Salem, Massachusetts - 1692 Thomas is marked as an outcast the moment he steps off the ship from England. As a Quaker, heÎs outnumbered and distrusted by SalemÎs Puritans. And as an orphan without any useful skills, he has nowhere to live and no way to earn his keep. In a stroke of luckÑperhaps good, perhaps notÑheÎs taken in by the aged widow Prudence Blevins, whoÎs rumored to be a witch. Patience has tried all her life to be a good PuritanÑobedient to God and to her eldersÑand all her life, she has come up short. But her orderly world is upended when her younger sister, Abigail, falls victim to a mysterious affliction. As the community becomes consumed by suspicion and fear, Thomas and Patience search for the truth. To protect those they care about, they will have to question everything they think they know: their faiths, their loyalties, and their places in Salem.

When they piled into cars and drove through Durham, North Carolina, the members of Duke University Medical School basketball team only knew that they were going somewhere to play basketball. They didn't know whom they would play against. But when they came face to face with their opponents, they quickly realized this secret game was going to make history. Discover the true story of how in 1944, Coach John McLendon orchestrated a secret game between the best players from a white college and his team from the North Carolina College of Negroes. At a time of widespread segregation and rampant racism, this illegal gathering changed the sport of basketball forever.

Computer gaming is fun, but it3s also serious business! Level up and learn about Fortnite, Minecraft, Rocket League, and other video games and online game platforms that have forever changed the world of play. For readers age 12 and up, each title explores what the featured technology property is, its development history, programming innovations, and impact on everyday players and esports competitors alike.