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The bright lights are shining, the cameras are rolling, and the fans are cheering. PrimeTime is when the world's biggest stars step up and perform at the top of their game. This series offers an exciting look at today's greatest athletes, taking readers through their journeys from childhood to the top of their sport, highlighting the skills and abilities that make them truly stand out.
The best quarterbacks take charge on the field, make amazing throws and thrilling runs, and lead their teams to victory. This series looks at some of the most exciting quarterbacks in the NFL today. Fascinating stories of reliable veterans and promising newcomers alike are sure to be a hit with young readers.
Digital technology has made life easier for people in many ways. The internet connects people all around the world. Computers help people store data. But digital technology can also be used to spy on people or commit crimes. Privacy in the Digital Age explores some of the key privacy and security issues facing computer and internet users today. Learn about the ways people can protect their identities and personal information in the digital age.
Kids who love sports statistics—RBIs, rushing yards, free-throw percentages, shots on goal, winning and losing streaks, and much more—will score with this series. Each title presents the most telling sports stats in easy-to-read charts and graphics. Action-packed photos and engaging text support the data.
Enter the ring and grapple with these biographies on the most famous wrestlers of modern times. Students will read about each wrestler’s personal history, famous matches, and signature moves that make him a champion.
Enter the ring and grapple with these biographies on the most famous wrestlers of modern times. Students will read about each wrestler’s personal history, famous matches, and signature moves that make him a champion.
This exciting, makerspace-friendly series offers a variety of step-by-step projects for programming in Scratch. Easy-to-follow instructions guide young programmers through activities that showcase how to code animation, create music, write a story, and design computer games. The projects build essential programming knowledge and skills, preparing kids to take what they've learned and apply it to their own Scratch creations.
Project-based learning is a teaching method that encourages students to expand on what they learn in class through engrossing, exploratory projects. Through examples of projects to explore the essentials in conducting scientific research, this series teaches readers how to use real-world tools, skills, and tasks to answer key questions related to their favourite areas of science. Each book shows readers how to engage in the process of sustained inquiry. Not only will students learn how to approa
Project-based learning is a teaching method that encourages students to expand on what they learn in class through engrossing, exploratory projects. Through examples of projects to explore the essentials in conducting scientific research, this series teaches readers how to use real-world tools, skills, and tasks to answer key questions related to their favourite areas of science. Each book shows readers how to engage in the process of sustained inquiry. Not only will students learn how to approa
Eleven-year-old Kaden has managed to stay under the radar for most of his life. With the exception of Kubla, a pet crow, Kaden doesn't have any friends his own age and he's okay with that. After all, friends can ask inconvenient questions. Kaden's life is getting a lot more complicated. He's starting middle school, which brings its own set of problems for a boy who doesn't fit in. Kaden is given a chance to come out of his shell when Yo-Yo, a new boy, moves to the area and offers friendship. Th